But unless you were following closely, you likely had no idea. The juxtaposition just makes the maps look more dated."Īfter BlizzCon 2018, the Reforged developers actually decided to change how dramatically these cutscenes would be altered from the original game's. Despite the higher quality textures, it feels like playing WoW Classic with modern character models.
Aesthetically, though, they are pretty unappealing. Veteran players will notice some tweaks, like camps, mines and other things being moved around, but meaningful changes are few and far between. Their design largely remains excellent, whether they have been built with story and pace in mind, or just a big free-for-all online fight. Some locations, like Dalaran and Strathholme have seen a more dramatic update, but for the most part they stick very close to the originals. … Blizzard's also played it a bit safe with the maps. Two more points from our review: "There are a few exceptions, but most cutscenes lack the emotion or cinematic flair of what we saw just over a year ago. The simplification is obvious.Īnd it wasn't just that scene: Major changes were notably missing from the rest of the game, too. This video blew up after comparing the planned cinematic cutscenes from 2018 with the new release version. The "remastered" maps and campaigns, meanwhile, turned out to be much closer to the how they looked in 2002 than in the 2018 demo. Yes, you can enjoy Warcraft 3 at 200fps, but if you're looking at your army, it looks more like stop-motion." As Fraser wrote in his review: "What really makes the units look a bit odd is their low frame rate. And sure enough, those were obvious in Reforged. But there are asterisks here.īridenbecker did mention in the 2018 panel that there were limitations to animation changes they could make while keeping the new version of Warcraft 3 compatible with the old one. It does have remodeled characters, some remastered maps and campaigns (though 'remastered' is vague enough here to mean anything), and a new custom game editor. Reforged only delivers on some of the promises made in its initial trailer. (Image credit: Blizzard) The reality: Warcraft 3: Reforged shipped with much more conservative changes that were labeled a "downgrade" This was the grand unveiling of Warcraft 3: Reforged, and it's understandably what a lot of fans expected from the game when they booted it up last week. Like the fact that you cannot go hog wild with animations means that you have to actually make it look as high fidelity as possible while at the same time adhering to some of those original time constraints." We want to allow for players to continue to coalesce together. Producer Rob Bridenbecker: "The version of Warcraft 3 players have have for the past 16 years, that needs to continue to be able to be played with this new version.
That's our first mission, to make sure that you guys give us a thumbs up when it ships."īlizzard also showed off the new hero models, talked about making changes to maps, and how Reforged would coexist with the original within the same client. But in so doing, we need to make sure that you guys who are in this room, that core audience that's never left this game and love it to death, and don't want to see us change it so drastically that you don't recognize it anymore. Producer Pete Stilwell: "It's incredibly important to us to first get it right for the existing community, and then we want to do things to appeal to more people. Looking back at the campaign now, we want the locations that you remember or know from World of Warcraft to match what you see in Reforged, and we want to go through some of the stories and tie the two franchises together in a tighter way." Lead designer Matt Morris: "One of the things we want to do with our campaign is level it up to what people know from World of Warcraft.